
	static void saveFile() {
		String filename = new String();
		int i;
		Card xxx, yyy, zzz; //these are for debugging/coding without the underclass, remove
		
		//Where to save
		System.out.print("What file to save to?");
		filename = SavitchIn.readLine();

		//Opens up a file and writes out the XML
		try {
		PrintWriter fileTarget = new PrintWriter(new FileOutputStream(filename + ".xml"));
		fileTarget.println("<?xml version=\"1.0\"?>\n");
		fileTarget.println("<game type=\"golf\">");
		
		fileTarget.println("\t<hands>");
		fileTarget.println("\t\t<player name=\"1\">");
		for(i = 0; i < 4; i++) {
			xxx = yyy.elementAt(i);
			fileTarget.println(printCard(xxx.getSuit(), xxx.getValue(), xxx.getNumber(), xxx.getPoints()));
		}
		fileTarget.println("\t\t</player>");
		fileTarget.println("\t\t<player name=\"2\">");
		
		for(i = 0; i < 4; i++) {
			xxx = yyy.elementAt(i);
			fileTarget.println(printCard(xxx.getSuit(), xxx.getValue(), xxx.getNumber(), xxx.getPoints()));
		}

		fileTarget.println("\t\t</player>");
		fileTarget.println("\t</hands>\n");
		
		fileTarget.println("\t<discard>");
		xxx = zzz.elementAt(i);
		fileTarget.println(printCard(xxx.getSuit(), xxx.getValue(), xxx.getNumber(), xxx.getPoints()));
		fileTarget.println("\t</discard>\n");

		fileTarget.println("\t<deck>");

		for(i = 0; i < yyy.size(); i++) {
			xxx = yyy.elementAt(i);
			fileTarget.println(printCard(xxx.getSuit(), xxx.getValue(), xxx.getNumber(), xxx.getPoints()));
		}

		
		fileTarget.println("\t</deck>\n");
			
		fileTarget.println("</game>");
		fileTarget.close();

